Creative Assembly

Role Gameplay Programmer
Levels Trainee - First Year
  Associate - Second Year
  Mid - Third Year
Team Fantasy Campaign Programming
Language C++
Scripting Lua
Engine InHouse

Projects

Total War: Three Kingdoms

  • Only time working with History Team
  • Bugfixing. Basic tasks in order to learn the workflow of the company and the Codebase.

Total War: Warhammer II

  • Worked on WH2 for a couple of months on one of the DLCs
  • First instances of modifying existing systems and the database tables for the features

Total War: Warhammer III

  • Majority of time working on CA and since the early stages of production
  • Implemented and mantained features for new races added to the game
    • Work based on implementation and bugfixing for those systems
  • Some optimizations to existing systems
  • Some additions to the Engine code for asset management

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