Creative Assembly
Role | Gameplay Programmer |
Levels | Trainee - First Year |
Associate - Second Year | |
Mid - Third Year | |
Team | Fantasy Campaign Programming |
Language | C++ |
Scripting | Lua |
Engine | InHouse |
Projects
Total War: Three Kingdoms
- Only time working with History Team
- Bugfixing. Basic tasks in order to learn the workflow of the company and the Codebase.
Total War: Warhammer II
- Worked on WH2 for a couple of months on one of the DLCs
- First instances of modifying existing systems and the database tables for the features
Total War: Warhammer III
- Majority of time working on CA and since the early stages of production
- Implemented and mantained features for new races added to the game
- Work based on implementation and bugfixing for those systems
- Some optimizations to existing systems
- Some additions to the Engine code for asset management